Role: Technical Game Designer & Gameplay Programmer
Tools Used: PS5 DevKit, Unity, Git
Team Size: 7 Core Team Members (Assistance from our class’s other PS5 team since some of those members also worked on the Custom Engine)
Duration: 4 Months
Awards: Nominated for the Technical Excellence Award at the 2024 RPI Gamefest
Genre: Action-Combat Party Game
Platform: PS5, Itch.io
Project Status: Released April 29, 2024
Game Description:
Ugly The Cat: Missiles and Mayhem is a 3D action-combat party game inspired by Quake, where players fight as cats with bazookas in a hectic and chaotic gameplay environment.
This project is a Unity prototype developed to support a Playstation 5 development project created in Jessica Bayliss’s Production Studio.
Way before production on this game was started, our team started out as classmates for a Console Development class that used the PS4 DevKit. There we learned the ins and outs of data-oriented programming and developed many different projects for the dev kit under the guidance of our professor Jessica Bayliss.
For our final project, I was part of a team of bold and ambitious classmates who wanted to make a 3D game with the DevKit. A daunting task, but we were able to accomplish it with good planning and a drastically small scope. Still, we ended up with a pretty fun tank game based on a popular flash game. We even have first person split screen support thanks to a more obsessive dev then me haha.